Friday, December 10, 2010

Wednesday, December 8, 2010

test

New 2

New

Old

Tuesday, June 8, 2010

reference

http://www.arnokroner.com/education/animation/pdf/asn/docs/HowTos/RimLight/index.html

Monday, May 3, 2010

Tuesday, April 6, 2010

reference

http://accad.osu.edu/~aprice/courses/752/light_fx.html

Monday, March 29, 2010

Interior

with zdepth, zdepth-fog

Interior lighting and color correction test
beauty, occ(mul), occ(vivid), photofilter, level, spec(screen)

Monday, March 15, 2010

Room with new lighting

test

Room with new lighting.

Creepy version

Reference

http://www.neilblevins.com/cg_education/ambient_occlusion_rust/ambient_occlusion_rust.htm

http://www.artbycrunk.com/blog/2009/03/ambient-occlusion-using-mib_amb_occlusion_node/

http://cg.tutsplus.com/articles/web-roundups/72-magnificent-maya-tutorials/

http://wiki.bk.tudelft.nl/toi-pedia/Rendering_Mental_Ray:_Final_Gather

Sunday, March 14, 2010

Tuesday, March 9, 2010

Scarlet & her twin Sister

Scarlet & her twin Sister.

For the Scarlet's hair,
I couldn't figure out the way to pull out the alpha of Occ. pass yet.

Monday, March 8, 2010

Monday, March 1, 2010

EXT House

House scene with new lighting and with more texturing.

Roof

Roof

Monday, February 15, 2010

BRAIN

Yes, it's BRAIN.

Thursday, January 28, 2010

reference

http://area.autodesk.com/blogs/duncan/pouring_water_with_nparticles

Saturday, January 16, 2010

Glass cylinder break test


Glass break dynamic test using nCloth.
There is a problem in collision.
The shatters do not exactly collide with the ground... need to figure out this.

and... I'm thinking of using nParticles for the liquid.

Tuesday, January 12, 2010

Mask guy in the scene


What Up!?
(Click the images to enlarge)

Thursday, January 7, 2010

Summary



Summary

House - night scene

The house scene with lighting...
Lighting is so hard..